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 [TOPIC GM]vos commande pour les joueur

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Messages : 28
Date d'inscription : 31/07/2008

[TOPIC GM]vos commande pour les joueur Empty
MessageSujet: [TOPIC GM]vos commande pour les joueur   [TOPIC GM]vos commande pour les joueur Icon_minitimeLun 18 Aoû - 2:51

.visible
: Syntax: .visible [0||1] Output current visibility state or make GM visible(1) and invisible(0) for other players.
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.additem
: Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added. .
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.additemset
: Syntax: .additemset #itemsetid Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.
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.announce
: Syntax: .announce $MessageToBroadcast Send a global message to all players online.
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.die
: Syntax: .die Kill the selected player or creature. If no player or creature selected, it will kill you.
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.explorecheat
: Syntax: .explorecheat #flag Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you. Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.
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.gmoff
: Syntax: .gmoff Disable the prefix for your character.
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.gmon
: Syntax: .gmon Enable the prefix for your character.
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.go
: Syntax: .go #position_x #position_y #position_z #mapid Teleport to the given coordinates on the specified map.
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.goname
: Syntax: .goname $charactername Teleport to the given character. Either specify the character name or click on the character's portait, e.g. when you are in a group.
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.gps
: Syntax: .gps Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id
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.learn
: Syntax: .learn #parameter Selected character learn a spell of id #parameter. A GM can use .learn all if he wants to learn all default spells for Game Masters, .learn all_lang to learn all languages, and .learn all_myclass to learn all spells available for his class (Character selection in these cases ignored).
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.learnsk
: Syntax: .learnsk #skillId #level #max Learn a skill of id #skill with a current skill value of #level and a maximum value of #max for the selected character. If no character is selected, you learn the skill.
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.levelup
: Syntax: .levelup [$playername] [#numberoflevels] Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.
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.modify
: Syntax: .modify $parameter $value Modify the value of various parameters. Use .help modify $parameter to get help on specific parameter usage. Supported parameters include hp, mana, rage, energy, gold, level, speed, swim, scale, bit, bwalk, aspeed, faction, and spell.
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.modify aspeed
: Syntax: .modify aspeed #rate Modify all speeds -run,swim,run back,swim back- of the selected player to "normalbase speed for this move type"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 10.
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.modify bit
: Syntax: .modify bit #field #bit Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
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.modify bwalk
: Syntax: .modify bwalk #rate Modify the speed of the selected player while running backwards to "normal walk back speed"*rate. If no player is selected, modify your speed. #speed may range from 0.1 to 10.
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.modify energy
: Syntax: .modify energy #energy Modify the energy of the selected player. If no player is selected, modify your energy.
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.modify faction
: Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
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.modify money
: Syntax: .modify money #money .money #money Add or remove money to the selected player. If no player is selected, modify your money. #gold can be negative to remove money.
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.modify hp
: Syntax: .modify hp #newhp Modify the hp of the selected player. If no player is selected, modify your hp.
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.modify mana
: Syntax: .modify mana #newmana Modify the mana of the selected player. If no player is selected, modify your mana.
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.modify rage
: Syntax: .modify rage #newrage Modify the rage of the selected player. If no player is selected, modify your rage.
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.modify scale
:
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.modify speed
: Syntax: .modify speed #rate .speed #rate Modify the running speed of the selected player to "normal base run speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 10.
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.modify spell
:
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.modify swim
: Syntax: .modify swim #rate Modify the swim speed of the selected player to "normal swim speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 10.
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.namego
: Syntax: .namego $charactername Teleport the given character to you. Either specify the character name or click on the player's portrait, e.g. when you are in a group.
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.recall
: Syntax: .recall Teleport you to the place where you have been before using the .tele command.
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.reload
: Not yet implemented.
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.revive
: Syntax: .revive [$playername] Revive specified or selected player. If no player is selected, it will revive you.
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.taxicheat
: Syntax: .taxicheat #flag Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you. Use a #flag of value 1 to add access, use a #flag value of 0 to remove access. Visited taxi nodes sill accessible after removing access.
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.unlearnsk
: Syntax: .unlearnsk #parameter Unlearn a skill of id #parameter for the selected character. If no character is selected, you unlearn the skill.
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.maxskill
: Syntax: .maxskill Sets all skills of the targeted player to their maximum values for its current level.
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.whispers
: Syntax: .whispers on|off Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.
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.goobject
: Syntax: .goobject #object_guid Teleport your character to gameobject with guid #object_guid
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.lookuptele
: Syntax: .lookuptele $substring Search and output all .tele command locations with provide $substring in name.
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.playsound
: Syntax: .playsound #soundid Play sound with #soundid. Sound will be play only for you. Other players do not hear this. Warning: client may have more 5000 sounds...
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.saveall
: Syntax: .saveall Save all characters in game.
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.money
: Syntax: .modify money #money .money #money Add or remove money to the selected player. If no player is selected, modify your money. #gold can be negative to remove money.
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.speed
: Syntax: .modify speed #rate .speed #rate Modify the running speed of the selected player to "normal base run speed"*rate. If no player is selected, modify your speed. #rate may range from 0.1 to 10.
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